Update: "0.01C-DEMO"! Even more bug fixes, typo fixes, official/concept art, and the game's OST is now on Youtube!


Version 0.01c/DEMO is now out to the public. (Sorry this update took so long, I needed a break and some of these bugs took forever to fix)

A majority of the typos are now gone from the game. *thank you Nexus and thank you tlryder For Cataloging every typo single typo you two found! Also now have public concept art/official art of Teicuh, Jackie, Karbi, OB effect Teicuh, Metztli, Coyoxauhqui, and Hernando,  A mix of these I made as concept art while working on the game, and the other half are ones I have made in the past couple of days for fun. and I felt It would be wise to share with you guys! (more official art/concept to come!)
The game's OST is now up on my Youtube account for you all to listen to, (and will Offical names of every track in the game)  https://www.youtube.com/playlist?list=PLGpo7rfFTkKTHumK2fOrX3LEyPIj5WHkW Enjoy (Band camp version to listen to/buy in the works)
And there is now a page about this game on the YNFG Fan game wiki!
And It seems that save files from older versions will work on Newer versions of the game.
Simply download the new version and copy the "save.rvdata2" files from the old copy of the game to the new copy of the game.
Not sure if this can be done with any future updates? but for now, it works alright. 
And I want to say Unless anything game-breaking is found, this will be the last update until version "0.02".  Which will add in stuff like new areas, effects, events and will take months to make. rather than these short bug fix updates. 
Ok, enough rambling! On to the changelog:

New Feature: Dialog changes to in-between-night support conversations with Karbi and Santa Muerte If you are playing a save file that has Looped back to Night 1 after triggering an ending.

New Feature: A hand full of words in the text box will be Colored. Words like "Gift" and "Favor" will be in red in some textboxes across the game, and some hints will be colored as well.

New Feature: Added English subtitles to parts of the game's dialog that are entirely in Spanish. (Subtitles in a YNFG? now I've seen everything) 

Fixed typos across the game.


Fixed the "screen going black" glitch when going from pond world to Countryside

Fixed oversite that would make SM no longer show up if you Loop the game.

Fixed SM glitch AGAIN. (I swear, I am gonna overhaul how Santa Muerte works in 0.02 so this glitch will stop happening.)

Fixed the glitch that made Remon's head impassable, rather than "above player" like intended thus making him easier to speak to while in the counting room area.

Fixed glitch that allowed you to walk on the wall of the graffiti that is flipping off the player.

Fixed oversite that made it so the orb would not show up in Sea of hands when using the Jackie soul effect to light the room. now either the light switch or Jackie will light the room and make the orb visible.

Added lines to Metzli when she is on the train. she will comment on the background of the train she is riding on. Rather than having her call every train background a "countryside".

Fixed the sign in the animal village that says "WELCOME TO SPIRIT ANIMAL VILLAGE POPULATION:-11" to not glitch and display 2 different names for the town depending on which side of the sign you are clicking. 

Added additional lines calling the "Animal Village" different things, thus turning the typos where I used the wrong name for the area into a recurring joke about the characters not being sure the official name of the town. (this also gives me time to pick an official name for the animal village... I like all 3 names for the town equally so unsure at this point in development which name will be the final.)

Fixed sprite bug with the Pink, Yellow, and green trains that was causing random black pixels to be on the window sill.

Fixed bug that made an alleyway in the big city blocked off by an invisible wall.

Fixed sprite bug with the Pink, Yellow, and green trains that was causing random black pixels to be on the window sill.

Fixed bug that made an alleyway in the big city blocked off by an invisible wall.

Fixed some minor Collision issues in White Town. (A major over hall of the Collision of the White Town area will come in a later update. GOD that area's collision is so bugged)

Fixed Collision in the "Conside" tileset.

Fixed Missing sprite bug in Gallows Alleyway on night 4 and onwards.

Fixed Transparency bug with the Tutorial text.

Fixed the Night 1 and 2 screens to show the correct parts of the poem. Rather than repeating night 2's poem on night 1. the full poem is now in the game as intended.

Fixed bug that would make the hanging Teicuh's head missing on later nights.

Changed some of the head doctor "visits" to start happening sooner in some locations, 

Added new "visits" to some dream worlds.

Fixed walk-through-walls glitch on white train station... Again!

Changed almost every usage of the word "Picardias" to the word "muñequita"  instead, in the game's dialog. (Sorry Spanish is my second language and I screw up now and again...)

Made it so you go back to being "effectless" when doing the gossip girl's event for the time being. (A proper fix for the bug related to that event and effects will come in a later update)

Reverted change to the tombstone's epitaph. they no longer say "born on" and "died on", Only just the dates.

but I did keep the updated tombstone sprites just missing "the born on's" and "died on's" due to it being a nicer sprite. Changed the Name of "Map 101" to "Ending 1" thus showing on your new game+ save you got "Ending 1"

Fixed the bug making it so the game would not display how many effects you found on your save file.

Fixed bug that caused the player to step on the poppy effect flower after getting the poppy effect.

Fixed Graffiti bug in "Pink train station".

Fixed several other bugs that I forgot the document. (Woops).

Added new names to the credits.

Updated the trigger warning screen to say more. (Again sorry).

Updated the title screen to say "0.01c".

Files

Deathbed lullabye v0.01c-demo.exe 335 MB
Jul 15, 2021

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