Update: "0.01b-DEMO" a bug fix and typo fixing update.
Version 0.01b-Demo is another small new update that fixes a hand full of glitches that have been discovered since we launched the game
As well as fixing a lot of the typos found in the game.
This update also fixes the Trigger warning screen to be more accurute.
Here is what has been updated:
"Change log for 0.01b/DEMO"
Edited the ending Credits to be more explicit about how this game is a dedication to real people.
Fixed the glitch where the player's head could shapeshift into the player's childhood dog and another copy of herself while you're in the hospital bed.
Fixed all effects to no longer work while awake.
Fixed Gossip girl event to no longer softlock/have to waste a wake-up.
Fixed Nexus door that leads to pond world to not change sprites to the other nexus doors sprite depending on the direction of the player when interacting with the door.
Fixed walk-through walls glitch in Spirit Animal Village inside.
Fixed the building with the Metztli graffiti on it in graffiti world being walkable.
Fixed the "3 light pillar Society" graffiti to not be over the player's head in graffiti world.
Fixed the graphical bug if you attempt to do the "Yonked" event again.
Fixed the SM glitch on night 3.
Made it so the message about the "laptop being under construction and here is the list of features it will have" will only play the first time you open the laptop.
Fixed New walk-through walls glitch on the trains.
Fixed the Collision on the syringe in the pond world Again.
Fixed Map name of "Mis" To "Mist" like it was intended to be.
Fixed graphical bugs on Hernando that would make the CM not appear on the arrow pointing to him.
And fixed the bug that would make him occasionally flash while walking and turning towards Teicuh.
Fixed the seat next to the sword overhead NPC on the green train to no longer glitch and gives the player walk-through walls powers for 10 seconds.
Changed the Connection between Dragon's den, and dragon's den inner to be a "player touch" rather than a "hit interact button" in order to make the area easier to find.
Changed Karbi's signature on "the dove and Crow painting" to more clearly say 1996", and not "19%"
Added Head doctor "visits" to the Night forest and Feather horde on random nights like originally intended.
Fixed the connecting NPC between Obsidian butterfly and White town.
Redid the artwork on the gravestone in the sub-dream world of Chromatic Crossroads to be more clear about the "Born on" and "died on" parts of the epitaph, as well as displaying Teicuh's full name.
Fixed graphical bug on the door opening in the night 0 cutscene.
Fixed the Collision issues with Dragon den and chromatic Crossroad's tileset.
Updated the tutorial text to be shorter, typo-free, and more precise on what you do in the game.
Fixed the connection between chromatic Crossroads and pink tower so that the player is facing the correct direction.
Uncensored the censored "F-bomb" in the "goddess argument" event in order to stay consistent with other uses of profanity in the game.
Fixed a variety of typos across the game and condensed some dialog down due to players feeling the game is too wordy.
Updated the Trigger warning screen to have more topics the game covers in its story and imagery. I am deeply sorry for not updating the list sooner and before launch.
Files
Get Deathbed Lullabye V0.01-DEMO
Deathbed Lullabye V0.01-DEMO
Status | In development |
Author | EBroxas72 and Laeaurra Flamehawk |
Genre | Adventure |
Tags | 2D, ddj5, Horror, hospital, Pixel Art, Psychological Horror, RPG Maker, rpg-maker-horror, sad, ynfg |
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